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[ NNSquad ] Re: [IP] BitTorrent uTorrent 2.0 uTP will self-throttle to protect networks


Dr. Cerf,

 

I understand that Google and others like to tout “user preference prioritization”, but you haven’t addressed some of the key limitations to that system.  I am fine with user-labeled priority so long as it operates with reasonable priority quotas and budgets, but what do you do about the vast majority of users and applications that fail to label accurately or fail to label at all?  So my question to you is this:

 

·         Do you have a problem with a default priority mechanism - one that would cede control to user or application preference so long as it is within quota – that is implemented by the ISP which always gives higher priority to low bandwidth applications over high bandwidth applications, and gives priority to low duration applications over high duration applications?  Do you have a problem with this type of good discrimination?

·         If you do have a problem with a default ISP priority, please explain your reasoning.  Is the objection based on a concern that a default prioritization scheme would inaccurately classify information (even though we can classify based on packet patterns rather than simple port identification), or do you have a philosophical problem with it?  And if so, how would this be any different Comcast’s “Fair Share” system which prioritizes low bandwidth users (average measured over 15 minutes) over high bandwidth users which the FCC reviewed and considers fair?

 

 

 

George Ou

 

From: Vint Cerf [mailto:vint@google.com]
Sent: Monday, November 02, 2009 2:33 PM
To: George Ou
Cc: 'David P. Reed'; 'NNSquad'; 'Lauren Weinstein'
Subject: Re: [ NNSquad ] Re: [IP] BitTorrent uTorrent 2.0 uTP will self-throttle to protect networks

 

George,

 

This discussion suggests that users should have something to say about the priority of packet flows WITHIN the capacity they are paying for (capital letters just in lieu of italics; I am not shouting). If the access ISP can do traffic shaping to keep users within their pro-rata envelopes and also respond to user-specified priority, I would think we would be moving toward a balance that seems useful.

 

vint

 

 

On Nov 2, 2009, at 1:54 PM, George Ou wrote:



I’ve published my results here.

 

Dr. Reed.  Your use of the words “rhetoric” and “tricks” aren’t very useful to this discussion, and I would take issue with your comments.

 

1.       BitTorrent still hogs over 90% of my broadband connection over HTTP.  This has significant ramifications beyond just real-time applications like VoIP and online gaming.

2.      You shouldn’t be so quick to discount VoIP and online gamers.  A very large number of BitTorrent (or any P2P app) users also do online gaming and VoIP, and they’re forced to shut down their P2P application when the use VoIP or game and that actually hurts the P2P upload and download throughput for the entire P2P community since there are fewer seeders.

3.      Don’t conflate wireless with wired broadband.  Just because 150 ms ping for wireless is best case doesn’t make 70 ms additional on a wired network bearable for online gaming.  Maybe you’re different, but I don’t know any gamer that will put up with an additional 70 ms if they can help it.  I thought it would be tolerable for VoIP, but my Lingo VoIP phone service drops a significant amount of audio even when I merely upload with BitTorrent.

 

 

 

George Ou

 

From: nnsquad-bounces+george_ou=lanarchitect.net@nnsquad.org [mailto:nnsquad-bounces+george_ou=lanarchitect.net@nnsquad.org] On Behalf OfDavid P. Reed
Sent: Monday, November 02, 2009 8:43 AM
To: 'NNSquad'
Cc: Lauren Weinstein
Subject: [ NNSquad ] Re: [IP] BitTorrent uTorrent 2.0 uTP will self-throttle to protect networks

 

I find the word games/rhetorical tricks that Ou and Bennett use fascinating.  We'll see whether Farber posts my response below.

George Ou wrote:

Subject: RE: [ NNSquad ] BitTorrent uTorrent 2.0 uTP will self-throttle to protect    networks 

Too bad nobody ever bothered to test if these claims actually hold water 
before repeating them endlessly.  I just tested uTorrent version 2 build 
16850 today and it still grabs all the bandwidth and jacks up the ping to 
unbearable levels for online gaming and VoIP.  It certainly does NOT protect 
my network.

I will do some testing myself, because I am curious about the mechanism in uTorrent 2.0.   I do note that "unbearable levels for online gaming and VoIP" is an interesting statement.

If true that means that ping times might be 100 msec or more.   Now, since I have been recently measuring ping times on networks where there are no "uTorrent" or other P2P services running, I can tell you that on a variety of commercial providers, 150 msec. ping times are common - and on ATT 3G in several cities, there are stable ping times that can be measured that are on the order of 2000-5000 msec.

So the "data" presented by Mr. Ou represents a very, very interesting choice of phrase.   Say that it is "unbearable" for two of the most sensitive-to-latency applications (only).   

I would, myself, stick to scientific measurements: how many milliseconds?   Clearly he has measured that data.   But I presume the hope of a talented columnist is to get the word "unbearable" to stick in the mind, and leave the "bumper sticker" impression without the qualifying information.

Rhetorical trickery?  You be the judge.   I'm gonna report numbers.